Lynda.Com SilverLight 3 Essential Training Chapter 2

Filed Under (ebooks) by admin on 17-03-2010

Genre: eLearning

Silverlight 3 and its associated development tools, Expression Blend and Visual Studio, are used to reproduce the look and feel of a desktop application in a browser deployed, cross platform framework. Silverlight 3 Essential Training is designed to teach programmers how to create dynamic, interactive, rich Internet applications that run on Silverlight 3. Instructor Walt Ritscher covers the basic framework architecture to creating an engaging user interface. This course requires a working knowledge of C#, but includes lessons on XAML, a language designed to making coding in Silverlight easier. Exercise files accompany the course.

Course Contents

Introduction
Welcome
Using the exercise files
Exploring the finished project

1.Getting Started
Silverlight 3 explained
Showcasing amazing Silverlight applications
Setting up your developer computer
Contrasting the Silverlight versions
Using Visual Studio to create a Silverlight project
Using Expression Blend to create a Silverlight project
Touring the Visual Studio interface
Touring the Expression Blend interface

2. Project Overview
Understanding the Visual Studio project structure
Creating a Silverlight page/UserControl
Discovering what happens during a compile
Using core runtime assemblies and other assemblies
Deploying your Silverlight application
Starting up your application
Embedding Silverlight content on web pages
Understanding the end user install process

3. The Programming Side
Exploring the relationship between XAML and .NET
Choosing a Silverlight programming language
Exploring the code behind file
Debugging Silverlight applications

4. XAML
Working with XAML Elements and Property Attributes
Investigating XAML namespaces
Converting XAML properties with TypeConverters
Nesting more complex structure with Property Elements
Assigning runtime data via XAML Markup Extensions
Digging into the Dependency Property System
Creating a custom Dependency Property
Understanding Attached Properties

5. Layout Containers
Understanding layout
Painting background and borders
Getting colorful with gradient brushes
Controlling your layout with StackPanel
Exploring additional layout controls in the Silverlight toolkit
Exploring sophisticated layout with the Grid
Sizing cells using the GridSplitter
Absolute positioning with the Canvas panel
Scrolling content with the ScrollViewer
Adjusting content with alignment, margins, and sizing
Enlarging your window with Full Screen mode
Manipulating elements with transforms

Code:
http://rapidshare.com/files/361740284/WarezAll.com_Lynda_Com_Silverlight3_Essential_Training.part1.rar

http://rapidshare.com/files/361740906/WarezAll.com_Lynda_Com_Silverlight3_Essential_Training.part2.rar

http://rapidshare.com/files/361740614/WarezAll.com_Lynda_Com_Silverlight3_Essential_Training.part3.rar

http://rapidshare.com/files/361741368/WarezAll.com_Lynda_Com_Silverlight3_Essential_Training.part4.rar

http://rapidshare.com/files/361741565/WarezAll.com_Lynda_Com_Silverlight3_Essential_Training.part5.rar

Audio Pro International – February 2010

Filed Under (ebooks) by admin on 17-03-2010

Audio Pro International – February 2010
English | PDF | 52 Pages | 7,5 Mb

is the leading publication in its field because it has changed what the industry expects from a trade title. We do not believe in an elitist circulation reaching only the select few, has always been committed to having as broad a circulation as possible.

Code:
http://hotfile.com/dl/33079826/74ae261/Audio_Pro_International_-_F_2010.rar.html

iPhone Application Development for Dummies Second Edition

Filed Under (ebooks) by admin on 17-03-2010

iPhone Application Development for Dummies Second Edition l 12 MB

Make the most of the new 3.1 OS and Apple’s Xcode 3.2! Neal Goldstein shows you how, and even illustrates the process with one of his own apps that’s currently being sold. Even if you’re not a programming pro, you can turn your bright idea into an app you can market, and Neal even shows you how to get it into the App Store!

* Mobile is different learn what makes a great app for mobile devices and how an iPhone app is structured
* What you need download the free Software Development Kit, start using Xcode, and become an “official” iPhone developer
* The nitty-gritty get the hang of frameworks and iPhone architecture
* Get busy with apps discover how to make Xcode work for you to support app development
* Off to the store get valuable advice on getting your apps into the App Store
* Want to go further? explore what goes into industrial-strength apps

Open the book and find:

* What it takes to become a registered Apple developer
* How to debug your app
* What’s new in iPhone 3.1 and Xcode 3.2
* What goes into a good interface for a small device
* How applications work in the iPhone environment
* Why you must think like a user
* What the App Store expects of you
* What makes a great iPhone app

Code:
http://hotfile.com/dl/33080445/8e05449/iPhone_A_Development_for_D_Second_Edition.rar.html
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